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Horses

The Horse people can be generally compared to a blend of Mohican native society and members of Equus biological genus.
Horses are one of the fifty-five races of anthropomorphic mammals that populate Yanìs, and are grouped in the subgenus of Ungulates together with Deers, Mouflons and Zebras.

Physically, the Horses are particularly tall and sturdy, ranging in height from 7 to 8 feet, and they have an average weight of never less than 3 quintals. They are an imposing-looking race characterized by a thick and flowing tail and mane, and by long fur in the shins area that completely covers their hooves. They have a complex spotted coat and mottled skin that can vary in a wide range of colors. Each of their feet has a single wide hoof, while their hands have five digits that are visibly similar to large nails.

The villages of the Horses are ruled by tribal chiefs who are advised by a council of clan elders. The major leaders are sachem and sagamores, both elected by people: Sagamores are chosen by single warbands to represent them, while Sachems are chosen to represent the tribe. Usually, a council of Sachems regularly meets to discuss important matters.
The villages follow a dispersed settlement pattern, with each community usually dominated by a single family lineage. They usually consist of a small group of tall cabins located along the floodplains, which are torn down and rebuilt during seasonal migration periods. During war times, however, they are also accustomed to building temporary fortifications in defensive positions. Their society is of a matrilineal type, with males assuming organizational power, and females on whom offspring depends. In their culture, an individual never presents himself as a son of his father but as a son of his mother, scion of his grandmother.

Their grain fields are often located close to settlements, and horticulture and harvesting of fruit, nuts, and roots make up a large part of their diet. Although they have purely orthodox beliefs, they are still not an extremist culture like their Deers neighbors. They accept and practice agriculture, cut trees, build and craft, but always following a rigorous system of self-limitation in respect of surrounding resources.
While completely lacking a written literary tradition, the Horses' culture is centered on a refined pictorial art, and their artistic representations draw inspiration from dreams interpretation as well as historical and recurring events. Their art is rich in symbols in which geometric themes and symmetrical curved lines are dominant elements. This art can be found in household utensils, bags, belts, and above all, the calumet and ceremonial masks.

They speak the Commal language, common to all Anthro mammal races, and the most commonly spoken language on the planet.

Religiously they are devoted to both spiritual Lohudonist practices and to Druidic traditions, refusing the deities worship, although respecting them and without denying their value and commitment into Anthros’ lives. There are no deities’ temples in Horses’ territories, only sacred places dedicated to their Ancestral Princes can be found.

Their Ancestral Princes were Me'kon'he'sho and Pal'gou'sae, who taught their race the importance of family union and task subdivision, so that each one partakes in family prosperity. Whereas the Stallion Chief is responsible for guiding the Clan in dealing with threats, the Major Mare is responsible for remembering and teaching traditions, migratory routes, and any other instructions for family support. Furthermore, the freedom to live and run far and wide within one's own territories is a primary value, and no Horse should ever be denied its racing territory.

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