SIAE Registration Protocol N° 2023/00696
Salamanders
The Salamander people can be generally compared to a blend of Marajoara society and members of the Urodela biological order.
Salamander are one of the three races of anthropomorphic amphibians that populate Yanìs, and are grouped in the subgenus of Amphibians together with Frogs and Toads.
Physically, they are very small and slender, with a height that rarely exceeds 2.5 feet. They have willowy bodies, blunt snouts, short limbs, and tails in both tadpoles and adults. They rarely have more than four toes on their hands and five on their feet, and their skin is permeable and lacks scales. The skin is moist and smooth to the touch and can be drab or brightly colored, exhibiting various patterns of stripes, bars, spots, blotches, or dots. However, the majority of them have black skin with showy yellow spots. Unlike the other two Anthro amphibians, their tadpoles are born ovoviviparous, meaning they hatch within the mother's body. After being born, they stay together in a water basin for several years during their period of maturation and change.
The Salamander people have always been extremely shy and difficult to contact. Despite being numerically very present, the vast Morkearasa rainforest, with its huge tropical trees and intricate plant labyrinths scattered among the numerous streams and rivers, makes it difficult to conduct a census of this people. Even the Anaconda people, after conquering the rainforest, were astonished at the impossibility of both effectively exploring the forest and knowing how many settlements are within it. This trait was exploited by the Salamander people to maintain a semblance of independence, as they've always lied about not knowing all of their people's settlements. The few known large settlements that actually respond to the hissing empire are now readjusted under Anacondas’ policy, but little is known about their pre-empire society.
The Salamander people live in small or medium-sized settlements formed by mound dwellings built with mud and wood on top of burial mounds to prevent tropical floods from destroying everything. Upon closer inspection, almost all of their buildings have the same architecture: from residential to community buildings and even actual burial mounds, it is usually only they who can distinguish which building is used for which function. They produce many different artifacts such as ceramic vases, statues, masks and headdresses, ear and lip jewelry, and more. They also have a rich culture of funeral urns devotedly buried in the floors of their houses. They are a peaceful, reserved, and very closed people who live and survive mainly thanks to harvesting, cultivating tubers and breeding bugs, and a thriving river fishing.
They speak the Gyriaach language, common to all Anthro amphibian races, and the less commonly known language on the planet (perhaps a Mãori gibberish).
Religiously they are mostly devoted to Azlean (deity of gardens and peace), Kudan (deity of poisons and tortures), and Vael Nohr (deity of memory and magic), but here and there also thrive the cult of Lotru Kori (deity of madness and nightmares) and some Druidic and Lohudonist cults that keep tarrying. They have always deeply rejected the cult of Thialon and Madra imposed by hissing empire.
Their Ancestral Princes were Curralinho and Muaná, who taught their race that a quiet and peaceful life is especially preferable to a warlike attitude. A Salamander should never try to engage in battle with opponents or rivals. Rather, it is preferable to run away, use its skin toxins to daze and escape, or simply rely on good dialectic and its bright colors to intimidate opponents. After all, a Salamander just wants to be left alone.
