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Raccoons

The Raccoon people can be generally compared to a blend of Roma gypsy society and members of Procyonidae biological family.
Raccoons are one of the fifty-five races of anthropomorphic mammals that populate Yanìs, and are grouped in the subgenus of Burrowers together with Bats, Hares and Moles.

Physically, they are of short stature, not exceeding 4 feet in height, with a slender build. A typical feature of Raccoons is the black mask around their eyes, which contrasts strongly with the white color that surrounds them. Elsewhere on the body, their stiff and long outer coat, which protects the skin from moisture, is grayish with brown undertones. Due to their short legs, they cannot run very fast or make big jumps, but they are still great swimmers and climbers.

Although some legends claim that the Raccoon people were born in the far west of the Varooy continent, it seems that their civilization evolved by binding to a nomadic tradition, which then found the nerve center of their movements in the Ersynia forests. Unfortunately, the distrust linked to their first appearances has continued over time, as their nomadism is often regarded as a curse from the Deities. This is primarily due to the practice of jobs such as acrobats and circus performers, which are often wrongly associated with the underworld.
Regrettably, since they agreed to follow and submit to the Druid-King, their lives have not changed at all. This is due to the fact that in many cases the Raccoon people do not truly consider themselves as belonging to the Ersynia kingdom, and they maintain their nomadic lifestyle regardless of their surroundings.

Most of the Raccoon people culture, in fact, is based on common elements shared by all caravans, but however each family lives separately from the others, traveling and ruling by themselves. The main groups, or houses, are divided into dozens of subgroups, called endaïa, and each endaïa has its own specificity, ethical and moral code, such as musicians and acrobats, moa breeders, heirlooms dealers, rogues and thieves, fortune tellers, etc. But beyond the endaïas, is the family, consisting of paternal grandparents, father, mother, and children, that forms the basis of the community structure. Decision-making power inside a family has its peak in the father and adult males, while females gain respect and power as they age and become wiser. Sometimes young wives also begin to gain authority once they have children. Usually, a female joins her spouse's family after marriage, where her main job is to meet the needs of her husband and children and take care of her in-laws.
Most of their life takes place on the road, constantly moving, and camping for no more than a month in the same area. They often camp outside the city walls they visit, but sometimes they are also welcome inside as long as they respect the rules.

They speak the Commal language, common to all Anthro mammal races, and the most commonly spoken language on the planet.

Religiously they are mostly devoted to Dykren (deity of subterfuge and gamble), Mizame (deity of anarchy and drunkenness), Cilldyn (deity of exploration and streets), Rowana (deity of family and hearth) and Vael Nhor (deity of magic and knowledge) but many also revere the worship of Druidic traditions.

Their ancestral princes were Ionel and Aethelind, who taught their race that the world is full of impurities that must be washed and purified to avoid the spread of evil. Through washing and tactile contact, one enters into connection with impurity, and thus it can be eradicated. Underwear and dishes are considered impure and must be washed separately. Death is also impure, and a family must bury the dead and move away in order to be purified.

Footnote
Typical of the Raccoon people is the use of wagons called vozeň, colorful and garish caravans of covered wagons pulled by Moas, considered not only a distinctive feature but even a vaunt.

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